Captain Edward Smith

William Froude

Hyman Rickover

Grace Hopper

Rosie T. Riveter

Lenah Higbee

Phoebe Ann Moses

Isambard Kingdom Brunel

Advisor: Mr. Wiedorn

Appendix C: Scheduling and Accomplishment

Appendix D: Material Resources

Appendix E: Tools and Machines

This report is written to reduce the obstacles to entry to the Maryland Engineering Challenges Cargo Ship Challenge by providing a sample solution. The goal of this challenge is to design and construct a radio controlled model cargo ship to travel around a specified course carrying 40 pounds of sugar. Our ship is 60 inches long, has a beam of 11 inches and a design draft of 4 inches. A 12V motor drives a single 3 ½ inch five bladed propeller. We expect our model to take 30 seconds to complete the course for a Required Freight Rate of $0.90. This is a design challenge in which all eight team members were introduced to engineering as a career.

A local Baltimore company would like our team to design a bulk carrier cargo ship to deliver 40,000 tons of processed sugar to remote ports. The shortest wharf on the expected route is 600 feet long and the minimum depth in any port is 40 feet. As part of our solution we need to build a 1" to 10'0" scale, radio controlled model to be tested in the inner harbor.

The competition involves five main components: a written report submitted two weeks prior to the actual competition, an oral report on the day of the competition, the actual design and construction of the entry, the reliability of the entry, and the demonstrated performance.

We are required to design a mono-hull ship to meet the requirements and construct a 1" to 10'0" (1:120) scale model with the hull constructed of any rigid material. The model should be robust enough to withstand minor collisions and must have enough watertight integrity to protect the cargo, the propulsion plant and the radio controls. The model should conform to the constraints listed below.

Up to 5 bonus points will be awarded by the judges to vessels that are consistently ready to test when called, need few repairs, and operate reliably.

The performance of the vessel will be based on *Required Freight Rate*
(how much the operator must charge per ton·mile to break even). The vessel with the lowest Required Freight Rate (RFR) will be declared the
performance winner.

Once loaded, each entry will perform a timed run consisting of getting underway from a wharf, running a specified course around buoys, and maneuvering back alongside the wharf. This simplified formula for Required Freight Rate will be used:

Where:

L = **L**ength of Vessel

T = **T**ime to run course in seconds

C = Pounds of **C**argo carried

D = Scale **D**istance of course (considered to be 2.5 scale miles).

Example: 50" Long model with a full load of 10 bags (40 pounds) around course in 2 minutes

RFR = (50+120)/(40x2.5) = 170/100 = $1.70 per ton mile

The design is subject to many constraints

- The model will be powered with a Kelvin Model 850962 motor running at 12 Volts.
- If teams are having trouble finding a propeller of the size they need, one or two propellers will be custom produced for each team. The teams need to specify the number of propellers, the pitch, the diameter, the hub diameter (default value 20% of diameter), the number of blades and the Blade Area Ratio. Unless otherwise requested, propellers will be sized for a 13/64-inch shaft and have a hub that is 20% of the propeller diameter. Expect a one month lead time on all propellers. If your propeller diameter is less than 2.8 inches, there are propellers readily available for purchase.
- The motor can be powered with a 12 volt battery.
- A standard multi-channel radio control unit functioning in the R/C band must be used, capable of controlling at least forward/off/reverse, and the rudder.
- The overall length of the model,
**including all appendages**, may not exceed 60 inches. - The navigational draft may not exceed 4 inches. That is to say, no part of the vessel (propeller, rudder,
*etc.*) may extend more than 4 inches into the water. - The depth of the hull (keel to deck edge), measured anywhere along the length, must be at least 8 inches.
- The vessel must be provided with a collision bulkhead at least 10% of the overall length aft of the bow. No cargo may be loaded forward of this bulkhead. A bulkhead must be provided between the cargo and the propulsion plant. All cargo must be carried inside of the hull.
- The vessel must have a deckhouse. This deckhouse should be removable to provide access to the engine compartment for repairs and inspection.
- While there is no need to make a model of an actual ship, credit will be given for adding details that make your vessel look like it might actually be able to put to sea.
- Paint the vessel for ease of identification. The quality of workmanship and finish is a factor in the judging. The design draft (waterline at full load) must be marked on the hull.
- The cargo should be visible for inspection prior to testing. Removable cargo hold covers and/or hatches must be fitted that will make the hull watertight during testing.
- The vessel should be designed to carry 40 pounds of sugar in ten 4-lbs. bags or eight 5-lbs. bags. The bags may be encased in plastic wrap but must be filled with sugar. Sand or other materials are not acceptable.
- The vessel must have adequate stability when fully loaded.
- The vessel may be inclined to show a meta-centric height (GM) of >¾ inch OR
- Have a roll (left-right-back again) period of less than 2 seconds.
- If, on the day of competition, the vessel is unable to demonstrate adequate stability, the judges may elect to remove one or more bags of cargo with the associated performance penalty.

In this section we will explain the science, technology, engineering, and mathematics involved in the challenge.

The cargo we will carry is ten, 4 pound bags of sugar. A 4 pound bag of sugar is 7 inches high, 4 ½ inches wide and 4 inches deep.

Throughout the report we will talk about three faces of the bag, the front, the top, and the side. The front has the main label and its dimensions are the height (bottom to top) and the width (side to side). The dimensions of the top are the width and the depth (front to back). The dimensions of the side are the height and the depth.

For definitions of various measurement click here.

Ship's lines drawings look like this.

Here is a close-up of another body plan

For a boat to float, it must generate a buoyant force equal to its weight. The buoyant force is generated by displacing water and can be determined using Archimedes' principle.

A body fully or partially immersed in a fluid is buoyed up by a force equal to the weight of fluid displaced.

To determine the displacement, first calculate the underwater volume of the hull. This may be done by measuring the submerged area of each section and then integrating over the length of the boat using Simpson's rule. Multiply the underwater volume of the hull by the specific weight of water (ρg or "rho-gee") which is 64 ft^{3 }/ 2240 lbs for salt water and 62.4 ft^{3 }/ 2240 lbs for fresh water. For smaller boats use 0.577 ounces per cubic inch. The product of the volume and the specific weight will be the weight of water displaced. By Archimedes' principle, this is also the buoyant force.

Find the total weight by adding up the weight of the cargo, hull, machinery, *etc.*

To find the underwater volume, take the total weight (which is equal to the displacement, Δ) and divide by the specific weight.

V = Δ / ρg

The underwater volume is equal to the length (L) times the beam (B) times the draft (T).

V = LBT

If you know the Length (L) and Beam (B), you can divide the volume (V) by both to get the draft (T).

T = V / LB

Or if you know the Length (L), you can calculate the Beam (B) needed to limit the Draft (T) to a certain amount.

B = V / LT

In order for your boat to stay upright, the meta-center (M) must be above the center of gravity.

Divide the weight into groups (*e.g.*, cargo, hull, machinery).

For each group, multiply the weight of the group by the height of the center of gravity of the group (above the keel). Add up the products and divide by the displacement (Δ).

KG = {wKg + wKg + wKg} / Δ

**For the cargo** the height of the center of gravity can be approximated by half the height of the cargo. Depending on how the bags of sugar are arranged, the Kg for the cargo is about half the height (or width, or depth) of the bag. You can add the thickness of the hull below the cargo is you would like.

**For the other weights** you can take your best guess of the height of the machinery *etc.* If you can weigh things, good. If not, make an intelligent estimate.

For a rectangular (or nearly so) barges you can use half the draft for KB

KB=T/2

For your hull, the center of buoyancy will be a little above half the draft, estimate as 0.6T or 0.7T and you won't be too far off.

The metacentric radius (BM) is the second moment of area of the waterplane (I) divided by the underwater volume (V).

BM = I / V

If the waterplane were a rectangle, the second moment of area of the waterplane (I) would be the Length (L) times the Beam (B) cubed divided by 12.

I = LB^{3}/ 12

Since your waterplane is not a rectangle, take 80 or 90% of that value. If you have a more detailed lines drawing, you can find I using simpson's rule.

KB + BM = KM

KM - KG = GM

The boat will be initially stable if the GM is positive. The rules of this challenge require a GM of at least 0.75 inches.

In the age of sail, the total sail area in a design was based on rules of thumb and centuries of experience. These rules of thumb were passed from father to son, until Samuel Pepys the famous diarist traded his family's knowledge for a position in the admiralty.

In the 1800's steam replaced sail, but no one was sure how big a motor was required to power a boat. William Froude solved this problem by developing a method of predicting ship resistance (and hence powering requirements) from model tests. In doing so, he divided resistance into three parts. Based on Froude's work, Total Resistance consists of frictional resistance, wavemaking resistance, and other minor factors.

Results from the friction between the skin of the boat and the surrounding water. For a smooth hull, this resistance depends only on the wetted surface area of the hull. The frictional resistance increases as the square of boat speed.

A boat underway produces a characteristic wave pattern consisting of transverse and divergent waves. The wave pattern travels at the speed of the boat. Since the group velocity of the waves is on half of the wave velocity (celerity), energy must be continuously supplied to produce the wave pattern.

The speed of a wave in deep water is

c (ft/sec) = 2.41 times the square root of the length of the wave in feet

- As the boat speeds up, its bow and stern waves become longer
- The bow wave and the stern wave constructively and destructively interact. The produces peaks and valleys in the curve of resistance vs. speed.
- When the bow wave is as long as the boat, there will be a crest at the bow, a trough amidships, and a crest at the stern.
- To travel faster than this, the boat must climb it own bow wave
- This is hull speed

- Hull speed (ft/sec) = 2.41 times the square root of boat length in feet
- or
- Hull speed (knots) = 1.34 times the square root of boat length in feet.

There are other minor factors in resistance, such as form resistance. Additionally, basic model tests do not account for the resistance of appendage (such as the rudder). These must be accounted for separately.

We need to specify four things to get our propeller made: the diameter, the pitch, the number of blades, and the Blade Area Ratio. We will also specify that we want a 13/64 (5mm) shaft diameter to match our running gear.

The diameter of the propeller is limited to the draft, since no part of the ship can go past the draft limit and the top of the propeller should be underwater.

The pitch of the propeller is how far it would advance through the water in one rotation. It is measured in distance units (feet or inches). A propeller with a pitch equal to the diameter is known as a “square” propeller. Propellers with pitch more than the diameter are for speed. Propellers with the pitch less than the diameter are for power.

The maximum possible ship speed that a propeller can produce is a factor of the pitch (P) and the revolutions per second (N) of the shaft. Since a propeller advances one pitch per revolution, the speed of the ship in feet per second is equal to the pitch in feet times the shaft speed in revolutions per second.

We’ll probably specify the pitch in inches and then have to convert to feet to use the formula. For ship speed, we’ll try and obtain hull speed with no slip, and the actual speed will end up being something less. Normally, propellers have an odd number of blades to reduce vibration. We should probably go with 3 or 5 blades.

The Blade Area Ratio is the ratio of the total blade area to the disk area. The disk area is the area of the circle with the same diameter as the propeller.

When we constructed the fiberglass hull we had to wear dusk masks and vinyl gloves. Other than that a list of general safety rules is provided in appendix A.

Let's make a box the size of our sugar cargo and see what draft it has and if it is stable—we’ll start with the bags top up, front forward, in a neat line 10 bags long.

This box carrying bags of sugar is 40 inches long, 4½ inches wide, and 7 inches tall. It weighs 40 pounds. How far does it sink into the water?

Archimedes' principle says that we need to displace 40 pounds of water. The first thing is to figure out how many cubic inches of water this is. Fresh water weighs about 62.4 pounds per cubic foot. So we need 40/62.4 cubic feet. That is 0.64 cubic feet. Since there are 12x12x12 or 1728 cubic inches in a cubic foot, we need 0.64 x 1728 cubic inches or 1108 cubic inches. We know two of the dimension of this volume, the Length (L) and Beam (B). Therefore the draft (T) is:

T = 1108 in^{3}/ (40 in X 4.5 in.) = 6.1 inches

Well, that won't work. The draft is limited to 4 inches. Let's reverse the problem, how much beam do I need to limit the draft to 4 inches.

B = 1108 in^{3}/ (40 in X 4 in.) = 6.9 inches

But is it stable? We need to find three distances, KB, BM, and KG and then compute GM. The constraint is not only a positive GM, but a GM over 0.75 inches.

KB is half the draft or 2 inches.

BM is I / volume or BM = L B^{3}/ 12 / 1108 in^{3}= 40 in (6.9 in)^{3}/ 12 / 1108 in^{3}= 0.98 inches

Add these up to find KM = 2.98 inches

KG is half the height of cargo or 3.5 inches. G is above M and we are unstable, the box will turn over.

So let's change the problem and find the beam to get a GM of 0.75. This is tricky, because as you increase the beam, the draft goes down. We’ll increase beam by 1 inch per iteration starting with 9 inches.

Remember, the total volume is 1108 cubic inches. The length is 40 inches, if the beam is 9 inches let’s find the draft.

T = 1108 in^{3}/ (40 in. x 9 in.) = 3.1 inches

So KB is 1.65 inches

BM = I / V = 40 in. x (9 in.)^{3}/ 12 / 1108 in^{3}= 2.19 inches

KM = 2.19 in. + 1.65 in. = 3.84 inches

GM = 3.84 in. – 3.5 in. = 0.34 inches, which is stable but does not yet have the required 0.75 inches.

But if I need more that 9 inches of beam, why not put the bags side by side and reduce the required length?

This leads to our second configuration.

Ten bags of sugar top up, front forward, in 5 rows of 2. This box of sugar is 20 inches long, 9 inches wide, and 7 inches tall. What is the draft?

T = 1108 in^{3}/ (20 in X 9 in) = 6.15 inches, which is too much.

This time, let’s make the box longer to get the draft below 4 inches.

L = 1108 in^{3}/ (9 in X 4 in) = 30.8 inches

Is it stable?

KB = 2 inches

BM = L B^{3}/ 12 / 1108 in^{3}= 30 in (9 in)^{3}/ 12 / 1108 in^{3}= 1.68 inches

Add these up to find KM = 3.68 inches

KG is half the height or 3.5 inches. M is above G and we are stable. But GM is 0.18 inches, less than the required 0.75 inches.

Let’s see what happens with a 10 inch beam. With the increased beam, we can make the length 30 inches and still have the draft we need.

With a length of 30 inches, a beam of 10 inches, and a volume of 1108 cubic inches what is the draft?

T = 1108 in^{3}/ (30 in. x 10 in.) = 3.7 inches

Do we have the required GM?

KB = T / 2 = 1.85 in

BM = 30 * 10^{3}/ 12 / 1108 in^{3}= 2.25 inches

KM = KB + BM = 1.85 in. + 2.25 in. = 4.1 inches

GM = KM – KG = 4.1 in. – 3.5 in. = 0.6 inches

So we are almost there. Let's try an 11 inch beam.

With a length of 30 inches, a beam of 11 inches, and a volume of 1108 cubic inches what is the draft?

T = 1108 in^{3}/ (30 in. x 11 in.) = 3.4 inches

Do we have the required GM?

KB = T / 2 = 1.7 in

BM = 30 in. * 11^{3}/ 12 / 1108 in^{3}= 3 inches

KM = KB + BM = 1.7 in. + 3 in. = 4.7 inches

GM = KM – KG = 4.7 in. – 3.5 in. = 1.1 inches

So it looks like we have it. Our cargo section by itself is 30 inches long, 11 inch beam, and will have a 3.4 inch draft. If we add a bow and an engineering section, we will have a ship.

The drill that we plan to use for propulsion needs about 8½ inches of length. Attach it to the 10½ inch shaft and leave 2 inches for the rudder and propulsion takes up 21 inches of length.

A full length ship of 60 inches will likely maximize speed. With 30 inches of cargo and 21 inches of propulsion we are left with 9 inches for a bow. This is more than the required 10% for a collision bulkhead.

So my hull is going to have a shaped bow that is 9 inches long, followed by 30 inches of parallel mid-body for cargo, followed by 21 inches for propulsion which is plenty of length to give good flow into the propeller.

Off to draw the lines for a cargo ship that is 60 inches long, 11 inches beam, 8 inches depth (the total height of the sides), and 4 inches draft.

Well, that didn’t work. We tried to draw a set of lines by hand but got so confused we gave up.

Then Bill decided to try drawing the lines using AutoDesk Inventor. This is the best that he could come up with.

So we didn’t like that and couldn’t finish it.

So George says that since we designed a ship in three parts, we should draw three parts; a bow, a parallel midbody, and a stern/propulsion plant.

So George went off and instead of trying to use AutoDesk Inventor Professional 2013 to make a set of lines drawings, he made a 3D model of the ship. We liked it except for three things. First, the sizes were wrong. The beam was only 10 ½ inches, the bow was only 6 inches long, and the stern was 24 inches long. Second, the way the stern section was drawn, the propeller hit the hull.

Then Izzy said that he could fix everything, he took George’s work and modified it to have a 9 inch bow, 30 inch midbody, and 21 inch propulsion section. First he modeled the cargo compartment, a box of 1 inch pink foam. Note that the turn of the bilge is rounded.

Next he made a bow. In this picture it is shown from underneath. The round of the bilge in the cargo compartment is extended around the bow. When we actually carve it out of pink foam, we may give it more shape.

It took Izzy several tries to model a stern section that had room for the engine (hand drill), the running gear, and the propeller. Again, this model will guide us when we carve it out of pink foam.

Our first try.

Izzy's second try. This one show from below. Still not enough room for the propeller.

Izzy's third and final try.

His superstructure is designed to look like a ship. The deck house covers the handle of the upside down hand drill. The whole thing comes off for access to the machinery.

He also designed a forecastle to go on top of the bow.

And a hatch cover.

Here is what it looks like assembled.

We decided to ignore slip and find the pitch for hull speed.

The length of our ship is 60 inches which is 5 Feet

Hull Speed for 5 feet of length is 5.4 ft/sec or 64.8 in/sec.

Hull Speed = 2.26*(5 feet)^{½}which is about 5 ft/sec.

OR 5 ft/sec x 12in/1 feet = 60 in/sec.

The Kelvin motor is rated for 12,800 rpm at 30 volts. Since we will be running at 12 volts, we'll estimate 6000 rpm, which is 100 revolutions per second.

N = (6000 rev/min) x (1 min / 60 sec) = 100 rev/sec

For the ship to have a speed (V) of 60 inches per second while the propeller is spinning at 100 revolutions per second, or propeller has to have a pitch of about 6.5 inches

V = P x N

P = V / N

P = 60 in per sec / 100 rev per sec

P = 0.6 inches

At a diameter of 3 inches, this is a pitch/diameter (P/D) ratio of 0.2. At a diameter of 2.8 inches, this is a pitch/diameter (P/D) ratio of 0.214. It should be easy to find a propeller like this.

The prop we have on hand is 2 ¾ diameter, 1 ¼ Pitch propeller that comes with the Midwest Products Company, Inc Boat Running Hardware Kit #828. Looks like this will do fine, it might even be a little overloaded.

To get the maximum effect, we plan to order a 3.5 inch propeller with a 0.5 inch pitch. This is a speed propeller. We decided to pick 5 bladed propeller with a blade-area ratio of 1.1. It will be designed for a 13/64" (5mm) shaft to match the running gear we got from Midwest Products.We e mailed these specs to Mr. Wiedorn, who sent them off to David Taylor. We got back an STL file and 3D printed the propeller. Look at the picture for another propeller being 3D printed.

We bought some ¾ inch pink foam and some 2 inch pink foam.

For the cargo section, we made the box out of the ¾ inch pink foam and rounded the turn of the bilge.

For the bow, we cut out the top view of the bow on four pieces of 2 inch pink foam using a band saw. We stacked them up and glued them together with stick glue. This gave us a pile 8 inches high. We then shaped the turn of the bilge using a SurForm file and sandpaper. We also gave the bow more shape than is shown in the 3D CAD model.

For a collision bulkhead, we cut a piece of lauan plywood and stuck it on the back end of the bow. We then glued the cargo compartment behind the collision bulkhead.

For the stern section we stacked two pieces of 2 inch pink foam together and shaped them to the above water part. We stacked two other pieces together and cut and shaped them for the underwater section. We glued these two parts together, faired the joint, and glued them to the back end of the cargo compartment.

Another idea we considered was to make the stern section out of thin Plywood in flat pieces. Maybe we can design one using Delftship

We flipped the hull over and covered it with packing tape. We then inserted the running gear into the hull and greased it up heavily to make sure the epoxy would not stick to it. We raised the hull up on some scrap 2x4 to make it easier to fiberglass.

We then fiberglassed a hull over the pink foam. We used two layers of 3 ounce fabric (three would have been better). We tried to use plenty of epoxy to make the hull smooth.

Next day we came back and turned the hull over. We trimmed the fiberglass to the gunwhales using a dremel tool and cut-off wheel. We left the pink foam intact in the bow. The cargo compartment was already hollow. In the stern section, we carved out the pink foam as much as needed to support outfitting.

We epoxied a square tube into the stern. The brass rod that was our propeller shaft fit inside the square tube, but left room at the corners so that an debris would fall out.

The rudder was constructed of balsa wood covered with fiberglass. We drilled a small hole in the end of the rudder shaft and put a small nail through the hole, this prevented the rudder from slipping on the shaft as the rudder turns from right to left.

At the top of the tube on the stern of the ship, we mounted a servo driving a crank arm designed for a steerable nose wheel of an RC airplane. Works real well. We always wiggle the rudder back and forth before we put the ship in the water to make sure every thing is working well.

The ship is driven by a two-channel remote control via an RC speed control (see appendix D). One channel moves the rudder, the other controls the Kelvin motor. The rudder servo is mounted on the stern moving the nylon stearing arm.

The antenna for the RC receiver is mounted inside the mast which is on top of our pilot house.

The running gear is a threaded rod in a tube. We bought a model running gear to use with our custom propeller. The propeller is held in place with two nuts. The other end of the shaft is in the chuck of our drill. We packed the tube with vaseline to keep the water out and the friction down.

The drill is mounted upside down with the handle inside the hollow pilot house. We removed the battery that came with the drill and use two rechargable 6V batteries that we bought at the battery warehouse. The batteries are wired in series to obtain the desired 12 volts.

This model shows how propulsion could be arranged. It is about 15 inches from the back of the rudder to the front of the motor.

This report is a work in progress, check back frequently for updates

This report is a work in progress, check back frequently for updates

This report is a work in progress, check back frequently for updates

In this section, we will tell you all the things we changed as we tested our boat. Since we probably won't finish until the night before the challenge, we probably won't write anything here.

A list of team members and their contributions is provided in appendix B. Appendix C provides our initial schedule and a description of what we accomplished each day. A list of materials used in this challenge, including an estimate of the cost of donated materials is provided in appendix D, the total cost was $1.23. Appendix E lists and describes special tools and machines used in this challenge. Working drawings are included in appendix F.

It was a long and hard challenge, but we loved it and most of us will end up engineers. Lenah will even end up having a ship named after her. Izzy's *Great Eastern* will lay the first under-ocean telegraph cable across the Atlantic. Rosie will have a museum dedicated to her. Bill will be the most famous of all naval architects. Hyman will be known as the father of a whole branch of the navy. Grace will be one of the first women admirals. Annie will ride with Buffalo Bill. And Ed, well Ed will have his name always associated with the most famous ship ever.

And all because they participated in the Maryland Engineering Challenges.

The only adult who helped up was Mr. Wiedorn, and he didn't help much.

“We hereby certify that the majority of the ideas, design and work was originated and performed by the students, with limited assistance by adults, as described above.”

Edward Smith
William Froude
Hyman Rickover
Grace Hopper

Rosie T. Riveter
Lenah Higbee
Phoebe Ann Moses

Isambard Kingdom Brunel
Paul A. Wiedorn

- Follow all directions first time given.
- Be courteous in language and actions.
- Be on time and prepared to participate.
- Respect other people and their property.
- Eye protection must be worn while students are processing materials.
- Running and playing is not allowed in the Technology Lab.
- Throwing any object in the Technology Lab is not allowed.
- Students will only be able to use tools and machines while the Technology Teacher is in the Lab.
- Students should wear clothing that protects their arms, legs, and feet from injury.
- Students must pass all tool and machine tests with 100% accuracy before they are allowed to use them.
- Keep the floor and working surfaces clean and dry at all times.
- Hair that presents a safety hazard must be tied back.
- Respect all tools and machines.
- When in doubt, ask your teacher.
- Report any incident to the Teacher.

Click on each link to find out more about the namesake of each member of our team.

Captain Edward Smith—Cap lead our team and kept us all on track and tried to keep us off the icebergs.

William Froude—Bill did our hull design and calculated resistance and powering.

Hyman Rickover—Hyman designed and installed our propulsion system and made sure we followed all the rules.

Grace Hopper—Grace did our computer work.

Rosie T. Riveter—Rosie was the foreman of our construction team.

Lenah Higbee—“Nurse” helped to construct the ship and made sure that we were all safe.

Phoebe Ann Moses—Annie made sure that we were all straight shooters.

Isambard Kingdom Brunel—Izzy had the vision needed to make a really big ship.

As an after-school club, this challenge takes eight students all year to do.

This report is a work in progress, check back frequently for updates

## Item | ## Approximate Cost |

Turnigy i4X 4-Channel 2.4GHz AFHDS 2A Transmitter With Receiver (Mode 2) | $37.95 |

Goolsky WP-1060-RTR Waterproof Brushed 2S-3S 60A ESC for 1/10 Tamiya Traxxas Redcat HSP HPI RC Car | $25.99 |

Kelvin Motor, part number 850962 | $9.95 |

$??.?? | |

Go to Fibre Glast to by several yards of fiberglass cloth (maybe 4 ounce) and some epoxy resin. I actually get West System Epoxy at the local West Marine Store, but it is pricey. | $??.?? |

Get a 1-1/4” Nylon Steering Arm Assembly from a hobby shop. Mine uses a 5/32 rod. | $2.73 |

8 inches of 5/32 rod. | $??.?? |

5 inches of square tube that the rod just fits inside of. | $??.?? |

2 inch pink foam. | $??.?? |

¾ inch pink foam. | $??.?? |

Clear Packing Tape. | $??.?? |

Lauan plywood. 8 inches times the beam. | $??.?? |

Boat Running Hardware SKU# 828 from Midwest Products—High-quality stuffing tube and prop shaft that are bushed on both ends and includes an injection molded prop with brass inserts. Shaft - Diameter: 13/64", Length: 10-1/4" Stuffing Box - Diameter: 5/16", Length: 8-7/16" Prop - Diameter: 2-3/4", Pitch: 1-1/4", Shaft Thread: 5mm | $17.99 |

We also made our own running gear and got a propeller by e mailing Doug Griggs at dbdbgriggs@gmail.com | $??.?? |

One or two 12 Volt batteries. I bought small rechargeable lead acid from the Battery Warehouse. | $??.?? |

Oh, and 10 4-lbs bags of sugar. Wrap and seal them in plastic. | $23.90 |

This report is a work in progress, check back frequently for updates

This report is a work in progress, check back frequently for updates